My work:
http://www.dianahuang.com
http://diana-huang.deviantart.com
The Making of Stellar Cartography Scene
I watched these behind the scenes stuff for Star Trek ravenously, the younger me marveled at how they made such pretty things… and had always wanted to do it too.
This is my favorite VFX “thing” to see on the big movie screen. Star Trek just makes space this awesome beautiful thing to behold. They aren’t always the over the top battle scenes but quiet serene injections of our possible futures in the background… its soooo pretty.
The Making of Bullet Time for The Matrix (1999) - This film came out during my 2nd year in college. Even though I was studying traditional methods of making art, plus cel animation, I had already begun to tinker with computer graphics and 3D during a summer program in high school. I knew at my very core that I would have to someday fully study it… because I knew this is where the future was going. I dragged my feet a bit, seeing how long I could hold out until the inevitable axe to fall.
They called it the zombie walk.
After midnight, when the coffee and Red Bull had worn off, Sari Gennis and her co-workers would take a brisk stroll to make it through their graveyard shift. For four months straight, often seven days a week, a team of visual effects artists worked 12-hour shifts to complete the 3-D conversion of movie blockbuster “Titanic.”
Gennis said the long hours aggravated a severe arthritis condition. She’d already had both knees replaced, and needed a third surgery, but couldn’t afford to take time off for the operation.
“If I continue these kind of hours, it could kill me,” the visual effects veteran said.
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Visual effects artists aim to create better work environments
The artists complain they’re often employed in electronic sweatshops, working inhuman schedules, without health insurance or pensions. Their frustrations are fueling an effort to unionize. via @lasiggraph and The LA Times <—-
A Day Made of Glass